CSE498, Collaborative Design, Fall 2019
Computer Science and Engineering
Michigan State University

Auto-Owners Insurance is a Fortune 500 company that provides home, life, automobile, and business insurance to over 3 million policy holders. With over 47,000 independent agents, Auto-Owners has been serving the community since 1916.

Auto-Owners insures businesses throughout the Midwest. Therefore, recognizing good and bad safety practices is an essential skill for their insurers.

The best way to learn the principles of good or bad business practice is real-world experience. However, this can be prohibitively expensive and time-consuming.

Our “Danger Diner” VR Training is a competitive virtual reality game designed to teach Auto-Owners insurers to identify good and bad safety practices. Insurers learn in an immersive and interactive way providing them with a realistic experience.

Using an Oculus Rift headset, Touch controllers and sensors, insurers explore a virtual restaurant. A player is tasked with identifying potential safety and hazard items throughout the scene. Players are educated about business safety with a simulation of a realistic, everyday restaurant.

Each round features a unique selection of items. All item locations are randomly generated, ensuring that no two game sessions are the same.

To give our game a competitive feel, the scores are recorded and displayed on a leaderboard.

Danger Diner helps new insurers get hands-on training with no setup or expense and can also be played with large groups for training seminars and meetings.

“Danger Diner” is built using the Unity Game Engine. The game is played using an Oculus Rift headset, Oculus Touch controllers, Oculus sensors, and the SteamVR application.