CSE498, Collaborative Design, Spring 2016
Computer Science and Engineering
Michigan State University

Quicken Loans, headquartered in downtown Detroit, Michigan, is the largest online retail mortgage lender in the US. With over 30 years of experience, their customers include over 2 million American families.

Our Game of Loans web-based game educates Quicken Loans team members on the loan process by taking players through a mock mortgage process.

The objective of Game of Loans is to close as many loans as possible in a set number of turns. A player’s ability to acquire and close a loan is influenced by three in-game statistics: income, assets and credit. These three statistics are raised or lowered through in-game chance events, such as getting a pay raise or losing a job.

As a player progresses through the loan process, sub-goals appear and indicate passing steps in the actual mortgage process, such as getting conditionally approved.

At the end of a game session, a player is given a score that is based on a combination of the number of loans closed, the difficulty associated with closing each of those loans, and the player’s statistics.

A player’s score is ranked against other players’ scores on a leaderboard, which is managed by a Quicken Loans system administrator.

Our Game of Loans web app is written in C# using the Unity game engine, which utilizes WebGL as a platform. A SQL database stores players’ scores.